Photography
None of them is the truth
All photos are accurate. None of them is the truth. Richard Avedon
Photography
All photos are accurate. None of them is the truth. Richard Avedon
Work
The purpose of a presentation is to change minds. That’s the only reason I can think of to spend the time and resources. If your goal isn’t to change minds, perhaps you should consider a different approach. Seth Godin on The hierarchy of presentations
Design
The bottom line is, when you listen to your users, you get vanilla. feature creep. boring. It takes a dictator to create the iPhone and change the course of an entire industry. Michael Arrington, Techcrunch
Old Media
The curious thing about the various plans hatched in the ’90s is that they were, at base, all the same plan: “Here’s how we’re going to preserve the old forms of organization in a world of cheap perfect copies!” Clay Shirky, Newspapers and Thinking the Unthinkable
Web
The web is just a braindead platform for moving information around, but it’s not your actual friends. Merlin Mann, 03-19-2009
Photography
Heck, if I had tried these Pentax SMC Lenses back in the 1980s when I switched to Nikon, I just might have gone to Pentax. These are much nicer than Canon’s FD lenses. Ken Rockwell testing the SMC Pentax-A 28mm f/2.8
Development
Broken gets fixed. Shoddy lasts forever. DesignAday - Truism
Nine out of ten of the new possibilities people would like to have in the new edition of Office, were already part of the current one. The users simply couldn’t find them. Microsoft Office marketing manager Paul Coleman.
Technology
Some companies say, What product should we build with this technology?Some companies say, What technology do we need to build this product Some companies say, What product would this customer buy? Evan Williams, What companies say
Imaginary work is always easier to do than real work. Signal vs. Noise, Revealing hidden assumptions in estimation
Most people make the mistake of thinking design is what it looks like. People think it’s this veneer – that the designers are handed this box and told, ‘Make it look good!’ That’s not what we think design is. It’s not just what it looks like and feels
User experience
Preferences are a way to avoid making tough decisions Getting Real